What the Easy opponent actually does
Easy checks every legal move, captures hanging material when it notices it and avoids playing the exact same reply every game. Its search is intentionally shallow and chooses from a wider group of candidate moves. That gives a new player room to recover, while still requiring legal development, king safety and a checkmate to win.
Learn the move, press, scan routine
Use the first games to make one sequence automatic: choose a move, place the piece, press the clock, then scan the opponent's reply. Before every move, look for checks against your king, free captures and undefended pieces. A 15+10 clock leaves enough time to perform that scan without turning the session into an untimed puzzle.
A useful first-session target
Do not measure success only by the result. Aim to castle, avoid leaving the queen en prise and reach an ending with time remaining. Afterward, read the move list from the first move to the last and find the first piece you lost without compensation. Replay only when you can name one habit to carry into the next game.